Your Score
{{ score }} / {{ totalQuestions }}
{{ correctPercent }} % Correct {{ incorrectPercent }} % Wrong {{ activeSetLabel }}

Match each Braille cell to its {{ promptNoun }}. Choose how many questions you want and optionally set a seed to make a shareable quiz.

Pool size: {{ poolSize }}
{{ progressPercent }} %
{{ questionHeading }}
# Braille Your Answer Correct Copy
{{ i + 1 }} {{ row.yourAnswer }} {{ row.correctAnswer }}

                
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Introduction:

Braille cell with dot positions 1 to 6

Braille cells are small patterns of raised dots that represent letters, numbers, and common symbols, letting readers decode text by touch rather than sight. A Grade 1 Braille letter quiz helps you connect each dot layout to its printed character, then reinforces that mapping until recognition feels quick and reliable.

Learning Braille is partly about building fast pattern memory, and repeated short checks can highlight what you already know and what still looks similar. Numbers can feel confusing at first because they reuse familiar shapes, and a marker is used to signal that the next cell should be read as a digit.

You choose whether to focus on letters from A to Z, digits from 0 to 9, or a combined set, then answer a series of multiple choice questions. You get immediate feedback after each choice, and a final summary helps you review both correct answers and mistakes. If you want repeatable practice, a seed can make the session easy to share and replay.

For example, a tutor can pick 15 questions and share a seed with students so everyone drills the same prompts in the same order. After the quiz, the group can compare which patterns caused the most errors and discuss dot differences in plain words. Replaying the same seed a few days later makes progress easy to see.

A strong score here shows visual recognition of dot layouts, but real Braille reading is tactile and depends on spacing and context. Treat results as a self check, and keep any shared seed non personal so it stays comfortable to pass around.

Technical Details:

This quiz measures recognition accuracy for Braille dot patterns. Each prompt shows a six position cell, and you choose which character the raised dots represent.

Digits are handled in the Grade 1 (uncontracted) style where 0 to 9 reuse letter patterns, and a number sign is shown to make the numeric intent explicit. The score is the count of correct choices, and the summary reports whole number percentages for correct and wrong answers.

Interpreting results is simplest when you focus on which dot positions you confuse. A small drop in percent on a short run can come from just one or two misses, so repeating the same settings is often more informative than chasing a single score.

Question order and option order come from a pseudorandom number generator (PRNG). When you provide a seed, the PRNG is deterministic, so the same set and question count replay the same quiz; when the seed is blank, a time based fallback is used so runs vary.

Core scoring math

P = round ( 100 × S T )
Symbols used in score calculations
Symbol Meaning Unit or Datatype Source
S Correct answers count integer Derived
T Total questions in the run integer Derived
P Percent correct percent Derived
W Percent wrong, computed as 100 minus P percent Derived
I Incorrect answers count, computed as T − S integer Derived

How a quiz run is built

  1. Build a pool from the active set: 26 letters, 10 digits, or 36 combined characters.
  2. Create a PRNG from the seed string, or from a time based fallback when blank.
  3. Shuffle the pool and take the first T items, so prompts do not repeat.
  4. For each prompt, sample three unique distractors from the same pool.
  5. Shuffle the four options and record the index of the correct choice.
  6. Render a Braille image for each prompt from dot positions 1 to 6.
  7. For digits, render two cells: the number sign cell, then the digit cell.
  8. On selection, mark the question answered, update S, and advance when requested.

Parameters and their effect

Quiz parameters and typical ranges
Parameter Meaning Unit or Datatype Typical Range Sensitivity Notes
Set Which characters are eligible as questions and options enum letters, numbers, all High Numbers and the combined set include the number sign in the prompt image.
Question count How many unique prompts are drawn from the pool integer Letters: 5 to 26
Numbers: 5 to 10
Combined: 10 to 36
Medium Clamped to allowed values for the active set.
Seed Text that makes shuffles repeatable across runs string Optional High Changing one character changes the full prompt and option order.

Dot pattern examples

A Braille cell is a set of raised dot positions. The quiz uses the standard 1 to 6 numbering, and digits reuse the A to J patterns with a leading number sign.

Example dot patterns used by the quiz
Character Raised dots Notes
A [1] Also used for digit 1 when preceded by the number sign.
B [1, 2] Also used for digit 2 when preceded by the number sign.
J [2, 4, 5] Also used for digit 0 when preceded by the number sign.
Number sign [3, 4, 5, 6] Rendered as an extra leading cell for digits.

Validation and bounds from the logic

Input validation rules and bounds
Field Type Min Max Step or Pattern Error Text Placeholder
Set string Must match one of: letters, numbers, all None shown
Question count number set minimum set maximum Letters: 5, 10, 15, 20, 26
Numbers: 5, 10
Combined: 10, 15, 20, 30, 36
None shown
Seed string Optional, trimmed text None shown e.g., braille-quiz-42

Outputs and formats

Results can be copied or downloaded in several formats. Each format is derived from the same in memory result rows for consistency.

Export formats produced by the quiz
Output Accepted Families Content Encoding or Precision Rounding
Results CSV Text Columns: Q, Your Answer, Correct, Correct? Comma separated values Percent values are not included
Results JSON Text Set, seed, score, percent, rows, and dot patterns by answer Pretty printed with 2 space indentation Percent correct is an integer
Results DOCX Document Table of questions, answers, and result labels Generated document Includes percent as whole number
Answer chart images PNG, WebP, JPEG Correct versus incorrect pie chart Rendered snapshot Based on counts, not percentages
Answer chart CSV Text Columns: Metric, Value, with rows for Correct, Incorrect, Total, and Correct (%) Comma separated values Correct (%) is formatted to 2 decimals

Units, precision, and rounding

  • Displayed progress and score percentages use Math.round on positive values, so halves round upward.
  • Counts such as S, T, and I are integers.
  • The chart CSV computes Correct (%) as (S ÷ T) × 100 and formats it with two decimals.

Randomness, seeds, and reproducibility

The PRNG uses a 32 bit internal state derived from the seed text, then produces a stream of values in the 0 to 1 range. These values drive a Fisher Yates shuffle for both question order and option order, and prompts are sampled without replacement from the pool.

This design is meant for repeatable practice sessions, not for cryptographic security or gambling.

Networking and storage behavior

The provided logic generates prompts, scores, and exports locally and does not include calls that send your answers to a remote endpoint. A charting script may be loaded by the host page to render the answer chart, but quiz results stay in memory unless you export them.

Performance and determinism

  • Shuffling the pool is linear in pool size, and the largest pool here is 36 items.
  • Building each question retries until it finds three unique distractors from the same pool.
  • With a non empty seed, identical settings produce identical quizzes and exports.

Security considerations

  • Clipboard actions may be blocked by permission settings, so copy buttons can fail without a visible error.
  • The JSON preview is rendered as highlighted HTML, so any added user text should be treated as untrusted.
  • Downloaded files reflect what you entered and answered, so avoid putting sensitive data in the seed.

Standards and reference materials

For deeper study beyond this quiz, look for Braille literacy charts used in school curricula, national Braille authority reference tables, and tactile reading workbooks matched to Grade 1 instruction.

Privacy and compliance

Braille prompts are rendered as generated images and results are computed locally for the session. Outcomes are purely random and have no monetary value.

Assumptions and limitations

  • The character pool is limited to letters A to Z and digits 0 to 9.
  • The quiz targets Grade 1 (uncontracted) patterns and does not cover contractions or punctuation.
  • Each prompt is unique within a run, but the same distractor can appear across different questions.
  • Heads-up Retake (same seed) is truly repeatable only when a seed is set.
  • Percentages are whole numbers in the summary, so small runs can look jumpy.
  • Visual dot recognition is not the same as tactile reading speed or comprehension.
  • Exports capture the current run only and do not merge results across sessions.
  • Heads-up Sharing a seed can also share the exact quiz order with anyone who has it.

Edge cases and error sources

  • If a set is missing or unknown, the logic falls back to the default letters set.
  • If question count is not a valid number, it falls back to the set default.
  • If question count is between allowed options, it clamps down to the nearest allowed value.
  • If the pool size were ever less than four, a question could have fewer than four options.
  • Very long seed strings can be cumbersome to share and can be mistyped easily.
  • Non ASCII seed text is supported but depends on code units, so visually similar strings can differ.
  • If the charting layer is unavailable, the answer chart and chart downloads may not render.
  • Some environments block clipboard writes, so copy feedback may never appear.
  • File downloads can be blocked by restrictive settings or by storage permission prompts.
  • Document export can fail silently if the document generator is unavailable in the host page.
  • Image conversion to WebP or JPEG can fail on older engines, so only PNG may work.

Step-by-Step Guide:

Build Braille recognition by matching dot patterns to characters, then use your score and review table to focus the next practice run.

  1. Pick a Quiz set that matches what you are learning.
  2. Choose a Number of questions that fits your attention span.
  3. Optionally enter a Random seed for a repeatable session.
  4. Start the quiz and answer each question once, using the feedback to self correct.
  5. When finished, review the table of your answers and the correct answers.
  6. Retake with the same seed for comparability, or generate a new seed for variety.
  7. Export results if you want a record to share or track.
  • Use shorter runs to train speed, then longer runs to train endurance.
  • When a pattern surprises you, say the dot numbers aloud and redraw it on paper.
  • Practice numbers separately first, then mix them in once the number sign feels familiar.

Over time, the goal is fewer hesitation moments and more instant recognition of the dot layouts you meet most often.

Features:

  • Three study sets: letters, numbers, and a combined set.
  • Unique prompts within each run, drawn from the selected pool.
  • Seeded shuffles for repeatable quizzes that can be shared.
  • Immediate feedback on each question and a score summary at the end.
  • Detailed review table showing your answer versus the correct one.
  • Exports for results and for the answer breakdown chart.

FAQ:

Is my data stored?

The run state is held in memory for the session. The provided logic does not write results to persistent storage, and exports are created from the current run.

If you share a seed, treat it as public text.
How is the score computed?

Each correct selection adds 1 point to the score. Percent correct is the rounded value of 100 times score divided by total questions, and percent wrong is 100 minus that.

Why do digits show two cells?

In the numbers and combined sets, each digit prompt includes a leading number sign cell followed by the digit cell. This mirrors the Grade 1 convention where digits reuse letter patterns.

Can I replay the same run?

Yes, enter the same seed and keep the same set and question count. If the seed is blank, the quiz uses a time based fallback, so repeating the run will not be consistent.

What can I export?

You can copy or download results as CSV and JSON, export a DOCX report, and download the answer chart as PNG, WebP, JPEG, or a small CSV summary.

Will it work offline?

The quiz generation and scoring run locally. If the page assets are already available, you can keep practicing without a connection, but the chart may not load if its script is missing.

Is the result a fluency test?

No, it measures recognition of visual dot layouts in a multiple choice format. Tactile reading fluency depends on touch, spacing, and context, so use this as one practice signal.

How do I read dot numbers?

Dots are numbered top to bottom in the left column as 1, 2, 3, then top to bottom in the right column as 4, 5, 6. A character is defined by which of those positions are raised.

What is a borderline score?

There are no built in bands, so treat borderline as a clue that a few patterns still collide in memory. Review the missed rows, then repeat with the same seed to confirm improvement.

Is there a cost?

This package does not display pricing or licensing terms in the interface. Check the site that hosts the tool for any usage terms that apply.

Troubleshooting:

  • If the quiz will not start, confirm the pool size is greater than 0 for the selected set.
  • If choices stay disabled, move to the next question after you have answered the current one.
  • If copy buttons do nothing, allow clipboard permission and try again.
  • If downloads do not appear, check whether file downloads are blocked by the environment.
  • If the chart tab is blank, reload the page so the charting layer can initialize.
  • If DOCX export never completes, try downloading CSV or JSON instead.

Advanced Tips:

  • Tip Use one seed as a weekly benchmark so scores are comparable over time.
  • Tip Say the dot numbers aloud when you answer, then you can correct a single dot mistake faster.
  • Tip Drill numbers in isolation until the number sign feels automatic, then switch to the combined set.
  • Tip Use short runs to practice speed, then long runs to practice staying accurate while tired.
  • Tip Export JSON if you want the dot patterns grouped by the correct answer label.
  • Tip After a miss, write the raised dot set as a list like 1, 4, 5 to reinforce the structure.

Glossary:

Braille cell
A six position grid where raised dots encode a character.
Dot numbering
Left column 1, 2, 3 and right column 4, 5, 6.
Grade 1 Braille
Uncontracted Braille where letters map directly to dot patterns.
Number sign
A leading marker that switches interpretation to digits.
Seed
Text that makes the quiz order repeatable.
PRNG
Pseudorandom number generator used for deterministic shuffles.
Distractor
An incorrect option added to make a question more challenging.
Pool
The full set of characters that questions can be drawn from.